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S t a r   T r e k : E l i t e   F o r c e   R e v i e w 


Star Trek: Elite Force
November 16, 2000


Graphics

Elite Force's graphics were amazingly good. Since the game uses the Quake III Engine, you can expect typical Graphical Goodness(TM). In the in-game cutscenes, characters, for the most part, animate smoothly. Though there is some jerkiness when characters try to move their limbs or turn abrubtly, that's my only real complaint. Oh wait, I have another -- whilst characters are walking, they are obviously following a strict, pre-set path, which makes them look robotic and un-human (or un-Vulcan, in Mr. Tuvok's case). The weapons are nicely well done; white-hot plasma never looked better. A particularly cool effect is the Borg's ability to adapt. Using a phaser to shoot one in a group of three, you may shoot the first two, but by the time you get to the third one, it will have already adapted to the phaser and be immune to it. Firing upon it results in merely hitting its nifty green shields. Voyager deserves an 'A' in the graphics department.

   
      
   
     

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Game Info

  Company:
Raven Software

  Publisher:
Activision

  Genre:
FPS

  Date:

  Reviewer:
Freddie Freeman

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