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I c e w i n d D a l e R e v i e w 


Icewind Dale Review
October 8, 2000


Sound & Music

With support for EAX, Icewind Dale's music and sound is beautiful. The music is wonderfully fantasy-esque, and does an excellent job of setting the overall "mood" of the game. Swords clash and mages chant, while NPCs speak to you with some above-average voice acting. Often you'll be ashamed at how close you'll become to certain NPCs, especially the ones in your party, as their accents and dialogue make them seem so... human (or Elven, or Gnomish, or Dwarven).

Conclusion

If you liked any of Black Isle Studio's previous games (other than Fallout, which is a far cry from the swords and sworcery of Icewind Dale), then you'll feel right at home with Icewind Dale. It is a beautifully polished product and will prove hours of excellence for anyone willing to take the time to get into a hack-and-slash game slightly more complex than usual games of the same type. It's a nice change to have a game that combines the dialogue and feel of Baldur's Gate with the hack and slash, non-stop action of Diablo. It takes a bit more thought and effort to progress through the game than you would expect from your typical, run-of-the-mill slasher game, but is ultimately more rewarding. It is, in essence, "The Thinking Man's Diablo".


 


 

 

 

 

 

 


Copyright 2000, 3D-Unlimited Network. 
All rights reserved. No content can be used without written consent from owner of network. 
Design
by Toxic Design.

 
Game Info

  Company:
Black Isle Studios

  Publisher:
Interplay

  Genre:
RPG

  Date:
October 8, 2000

  Reviewer:
Freddie Freeman

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