Now we come to the part that will make or break the game. You choices for race types include; Baja, which is some great full throttle checkpoint-to-checkpoint racing. Then there is Enduro, which is similar to Baja, but there are more trees and obstacles. Next we have the Stunt Quarry event, which take place in smaller outdoor environments and consist of you trying to pull off as many tricks as physically possible to grab points.
Now we come to the Nationals, where you are faced with the challenge of racing up to twenty-four opponents on a course filled with hairpin turns and lots of jumps that are hard to get up speed for. Then we come to the Supercross event, where you are faced with the same challenges of the Nationals but you are in and indoor arena and the tracks are much harder. One thing that only the Supercross events have is the inclusion of an audience, they are in the seats of the large arena that you are riding in and they will cheer you on. If you try and pull a trick they will cheer you on and if you land it they go wild, but if you crash the make noises such and "Booooo!" and "Oooooh!". If you get on a hot streak with your jumps they will get behind you and get louder with the more trick you pull and the faster you go.
There is Pro-Circuit racing where you compete to earn money and sponsorship, on courses from Baja to Supercross. You start out by choosing your bike class, 125cc or 250cc, then you tune up your bike until it is just how you like it, then you are ready to race. You start out with a small amount of money in you account, which is used for repairs to you bike and to your body. You can earn more money by getting a qualifying position in a race or performing trick during the race. If you crash during a race you can bet that you will have a medical bill and a repair bill waiting for you at the end of the race. You start the Pro-Circuit competition in a group of five Baja races, after you complete the Baja competition in first, second, or third place you will move on to the Enduro event. In the Enduro event you are faced with all the same rules as the Baja competition but there are more obstacles around the track. In this event you want to do good because you will earn sponsor ship from KTM, Honda, or Yamaha for the next event, where you will need every bit of help you can get. After you complete the Enduro event you move on to the Nationals, in the nationals event you are faced with the huge challenge of completing 15 races in a top three position. Then after you complete this huge feat you are introduced to the Supercross even, where you compete on indoor tracks that are similar to the Nationals tracks but they are smaller and more technical.
One thing that MCM2 has that the original doesn't is the inclusion of licensed products. The have bikes from Honda, KTM, and Yamaha and they all look very realistic and behave like they would in the real word, I know this because I have extensive experience racing dirt bikes. There are two other types of bikes that are basically generic; they are Vector and Kazuyuki. Suzuki bikes were going to be included in the game but at the last minute Suzuki backed out so the makers of MCM2 just changed the name and kept the stats the same, so a 125cc Kazuyuki is just a Suzuki 125cc with a longer and more confusing name. The riders clothing and gear also comes from real-world companies and every thing they wear, all the way down to their boots is licensed from companies like Answer Racing and FOX.
The players artificial intelligence (AI) has been improved 5 fold from the original game. During the game if you get brave and decide to ram a computer-controlled racer you can bet that you will soon taste the bitter end of revenge, both from the player ramming you back or being the bigger man and just out racing you. This isn't always a guarantee though because every player will behave differently to something that you do to them but most of the time they will get revenge. Rainbow Studios should have gone the extra mile and included real world racers, because what could be better than beating Jeremy McGrath in a Supercross race, or out-jumping Travis Pastrana. Even though there are no real-world characters in the game the AI in the Nationals and Supercross events seem as if you were racing real people, because if you don't pay 100% attention to everything then you can bet that someone will pass you and if you crash there is a pretty good chance that you will loose 4-5 places. If Microsoft ever considers putting out an add-on pack the inclusion of real world driver needs to be in it, or they could just make a patch.
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